New screenshots of the project are here!
Before starting, here are some important informations:
-You'll work during the night, the hours are still temporary but let's say that for now I opted for a 11AM to 6AM shift. The lights will go out at 12AM, leaving you alone with a flashlight;
-Every night, you'll reach the place with the car. You should be safe there;
-After the work shift, during the day you will work for some new mascotte designs.
First screenshot: Every night, as soon as you arrive, you'll have to manually do tasks on the PC that you can find in the studio.

Second screenshot: Two important things are present here! On the right, you can find a piece of paper. It's a piece of the trash you have to collect during the night. On the left, the main attraction! Introducing Billie Bunny Joe. He will follow you during the night, make sure not to get caught!

Third Screenshot: I took this screen just to explain that as soon as you click the R button when he's near you, he will run back to his stage. The motivation will be explained in the game.

Last screenshot: Billie Bunny Joe cannot follow you in the rooms.

Before ending the post, I have to explain that the game is still in an early phase.
Being the only one working on it, I work on: 3D models, music, sound effects, textures, lore, ideas, ecc...
Basically, I do ALL of the job, except for writing codes.
Since I don't have the money to afford someone who knows programming and I don't know anything about it, I let the DeepSeek AI translate my ideas into C# code.
I mean, it's not the best thing to do and I know that, but I can assure you all by telling that everything else is 100% made by me, of course with the exception of one or two models found in the assets store or a few small sound effects found in free libraries.
Having explained that, I'll see you next time, thank you for your attention! #horror
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