Game
SharpJump
6 years ago

First Public Devlog Update:

The game is still work in progress with zero to no playable game functions apart from the basic movement and some really basic status control like collision detection and basic level control.




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New Features For 0.0.2

Change log :

A New Main Menu

Settings Menu

In-Game Menu

this update focuses more on appearance more than the levels and functionality tho it will have 2 more levels and enemies if everything goes well tho these are confirmed ones.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Why walk when you can jump?

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/