Game
Vocabulary Life


9 years ago

First screenshots of models




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Devlog Update You can now follow the development of our language learning game on our website [ https://vocabularylife.com/development-blog/ ]. Here is a picture of the current progress. As you can see, we have not created any textures yet. :)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Just a Pico sprite

Microsoft Windows XP Unprofessional (windows logo prototype)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

it happens

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!