Hello again! Before I get too far into the actual writing of the game, I’d like to get everybody’s opinion on this. Originally in writing, I had the game structured to be second person, but I don’t know if that entirely sits right with everybody. I would much prefer to have this in First Person, much like games along the lines of Hatoful Boyfriend or something like that. However, I’d like to get all of your opinions on the matter as well, so I’ve made a Strawpoll for it! I’ll leave it up for a while to get as many opinions as possible on it. Thank you all again for sticking around and checking out this project, by the way ^^
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Finished work on the emotions of a new character for the tank universe
a drawing I did because I was bored😪. But I love how it turned out.😊
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area
Coming Soon...
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl





















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