Loading...
19
2 years ago

first video devlog of the user interface in KGL(Krenak Game Launcher).


currently we have:

System info (CPU , GPU, OS, KGL points "usated to filter games)

Market / Workshop system.

Data server (internal, with global vars/arrays).

Simple Gui buttons and UI.

Theme (Dark, light)

Launching system


I want to add:

Download/Update game system

Gaming Monitoraming

Filters in game market (using GPU and CPU model)

Search system

In game Config (auto config using the launcher)

conected device system ("CDS" to install games in others computers)

Internal benchmark (to use with "KGL Points")


The KGL use a minimalist interface with but i need wallpapers to use in Launcher (anyone who wants can send me a wallpaper(maked by you) to use in KGL with you nickname in credits)



0 comments

Loading...

Next up

this is that moment when I wonder what to do

RPG PAPER MAKER, i don't know if i use godot or this for modifier my games...

Formated: going for the high school ("1 year of medium ensine")

published, but not working

A "new era" for Krenak Game Studios (KGS), with new Projects and new experiences in game devlopment i decid use a new logo... what do you think?

Using the "tiled" program, i have trying maked maps for game, and trying more optimization for the poop of my intel core 2 duo

This is one of the others isagerated 83 maps for the game...

So i hope do "it" works with 2 or 4 gb ram and a fuking 2 core

textures maked in this day

i don't have luck

Stolen from @_Pinpin_

hello developers, I'm really sad about the graphic quality of the game, I'm feeling that something is missing...

Currently the game got like this...