So recently i’ve found a web site with textures (http://gametextures.com/)
at the moment my first level is half textured
the idea, to use deph of field focused on ball didn’t go well, it accualy ruined the hole gameplay, i’m thinking about adding static depth of field, it would look like in the picture on the end of this new
Multiplayer works pretty well in the editor, still thinking about connection script (it’s my first multiplayer game)
Here’s the photo:
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