"GameData.offices..textfont not a string": As lily said: If your project was created before FNAF Engine 2.1.16+, you need to go on the menus tab, go into each menu that contains codeblocks responsible for initiating the night (typically found in Main, CustomNight, etc.) and on the menu script, you need to make sure that before any codeblock named "Continue game
" or "Start night by number
" etc have this action before it: "Set current office to office
" lowercase. After doing that, go to the office tab and select the office named "office".
The "Set current office to office
" in menus should look like this:
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"Invalid parameter index 1 at MF_PlaySound":
To fix this either update to 2.2.1 or you may need to enter the sounds tab and scroll the way to Night 7 for phonecalls, then set it to No Sound.
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"Can't go to menu None":
If your game has an error saying "Can't go to menu none" remove this from your Main menu script:
The <> symbol may be different at certain occasions but removing the codeblock should just work fine.
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OTHER: https://docs.google.com/document/d/1y-gk73FRiUejiHPlaNoqWHghhfJRwD7woOnGkaic13w/edit
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