Next up
I added reflection to water and a setting to make the water non-transparent for better performances! I also made a bit of optimisation! PS: the bug with the water not rendered correctly through leaves is now fixed :)
Render distance of 13 chunks
[Mini Drift]
New update for my indie mobile game releasing soon! Added 4 new cars, fixed bugs and improved visuals. The game is available here: https://play.google.com/store/apps/details?id=com.maDU59.MiniDri…
Better clouds :)
Released a new update for my game! It includes bug fixes, better UI and a brand new tutorial that I thought was needed after reading players feedbacks. You can find the game here: https://play.google.com/store/apps/details?id=com.maDU59.MiniDri…
Before/After
I made a new thumbnail using 1) A new and more realistic ambient occlusion (Added it in game, not only for the thumbnial)
2) The new lightning system
Working on a new version of my Minecraft recreation on Scratch, this one is ~3x faster, supports mobs and non-full blocks (like slabs). I rewrited all the rendering engine for this, I did not shared/updated the project for now :)
Mini Drift is now released on the play store with a new version! This version include various bug fixes as well as better UI and a lot of improvements! You can give it a try here: https://play.google.com/store/apps/details?id=com.maDU59.MiniDri…
Adding a debug mode :)
Next thing I'll add is a chat I think (for commands) and I have to fix a bug where when changing the number of chunks to load, it teleports you
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