Patch notes:
Shadow Vinnie will be reworked to continuously circle with less rng, and have a nerfed reaction timer and health timer.
Everyone will get a patience timer rework so that they have a 0.75 reaction timer. Every time they are being flashed or moving, their timer resets. The second timer acts as a time limit, you need to deplete their health timer on time before that timer reaches 0.
Rat tends to work by prediction, Cat tends to work by accuracy, and Vinnie tends to work by tracking.
Rat’s door timers will be adjusted to be more balanced and not by how fast you stalled him. However, if he soft knocks and enters the room, he kills you. He needs to be angry to do his attack.
Rat’s wait timer will also be aggression-based. 6 seconds when calm, and 5 seconds when angry.











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