Next up
I’m sure those eerie sounds are just lonely owls…
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I’m doing a final rework of the game. If this doesn’t save the project, I won’t keep going because I’ve been dragging it for way too long. I decided to do survival horror. Fortunately, this rework has a lot of potential! Here are some screenshots:
creaky old house
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It sure it foggy arround here
Slow motion makes everything so much cooler
There's nothing better than a walk in the forest...
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