6 years ago

FNaF : MCE [New Build] 12.5.19


Since I last talked a bout the mobile version, I mentioned I was starting work on a new build of FNaF : MCE just for the fact the PC version wouldn't run well on android at all.

So far (according to the image above), we've made some good progress on getting the game ready for release! While we aren't there yet, we can confirm that it is running much better than before! (Shorter Loading Times, Less Memory usage.

Hopefully, within a week I should have some people testing the new version so I can fix bugs/glitches with the AI before adding anything else!



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After several days of work, I decided to post a screenshot comparing the first prototype of Pixel:Core to the current version! Needless to say, it looks a lot better now

11.28.19 - Wounded Tempest : Mage Adventures - New Placeholders Pixel Art

TOMORROW - 12:00PM EST [BIG ANNOUNCEMENT]

art comission.

Shadow The Hedgehog X pixel art

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

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Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

a drawing I did because I was bored😪. But I love how it turned out.😊