It's been 5 years since One Night at Reds first released, and its been one hell of a ride since.
Progress on FNaR 2 is still going pretty good, and I'm planning on showing off a bit of the game this month!
Next up
I'm 15 now. so sigma and whatnot
Final menu overhaul (for real this time)
Workin'
night grade paper and grade icons
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
#spawnday spawn day or something idk
some art i did of ross and kumo :D (this is canon btw)
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
working on a redesign for the amalgamation, to show more withering and rust, as well as the other animatronics parts being used. other than this progress on the actual game is going ight. also, fnar day in 2 days, a special showcase might be on that day













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