Game
Five nights at umamusume

2 months ago

FNAU Devlog no.1


So here I'll be writting about some features I plan or have added already. None of these are final.

The main story is likely gonna be not the big part of the game, as there will be a new game plus giving you an additional 4 nights to play meaning there is a total 9 nights in the main story. New game plus will be like the og story however instead there will be 2 umas each night instead of one. Making the game much more difficult. Meaning there will be a total of 8 animatronics for the final night of new game plus.

Not only that but there is a post night minigame you must complete after every night against one uma. Should be really easy however. :)

If you want more content then the custom night will have 8 whole new characters exclusive to the custom night meaning there will be 16 characters you can customize for the custom night. Good luck beating max mode ;)

Now for planned features, I plan to add skills. Like in Umamusume skills will activate giving you an advantage during a run or generally just making you survive longer if needed. These will be unlockable and you will be able to have a primary and passive skill. The primary skill can be activated with a cooldown and will do anything like reboot the cameras quickly. While passives will always be active and can do anything like making the night faster or increasing stamina.

Hopefully I will be able to get this game done by the 25th! I doubt we will have any delays by then however! I want this game to be enjoyable as possible for everyone playing even people outside the fandom!

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