Game
Sonic the Hedgehog Project Immortality

2 months ago

For fun I decided to put together a bunch of concept art I did during the planning phases of the first two demos. ( with some demo 3 things as well. ) This includes the sketches of the victims, early designs for XSEIKYO and a detail many missed in demo 1




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Also a little update to the warning screen ( It now clarifies more of the games content, a majority of which have been in the past demos )

Anyway back to work...

Ok, last post on this game for a while ( Also this will be Tails first stage )

While I'm a bit upset that Project immortality didn't make top 10 in the EX4 Challenge. I'm impressed it managed to hit 27th place.

I know I said last post would be the last one. But I just wanted to say that demo 3 will include some updates to the sonic and amy sections. ( Image is of a resprite of the end of the sonic section )

Out of context image from the start of the Tails part

Progressing very slowly. Also here are a few comparisons of the current stuff with the updated stuff that the tails demo will include.

The Amy demo is now at around 75% complete. The image above gives a rough estimation of when it will be done. Also brightening the image shows a teaser to one of the TWO outcomes you can get in Amy's rout.

Because I'm in a good mood. I'll showcase the first of many chases in Underwater Ruin. ( Not everything is done yet as there are a few effects missing )

Creating a new model for the special stages.