Game
Groundian


4 years ago

For OUR first week updates [1st Week]


These are all the ideas we came up with

  • Maze(Puzzle) - Figure the symbol to find the exit (Go in and out and repeat with next stage)

  • Floor - Go up to reach the light (Ex. Fallen Angel want to go back to Heaven)

  • Color: Opposite color (Gold + Yellow ⇔ Brown + Black)

  • Theme - Japanese, Tower (Fix Resolution, Circle)

  • Chapter - (min: 4) Stages [Introduce -> Mechanic] + Final stage

  • Limited Resource - Have powerful things/knowledge, but no power to use it. (Gain during the game progress)

  • Mechanic: Attack (Melee), no Skill, Collect resources along with the stage/puzzle

  • NEW - Puzzle with Action (Monster spawn/appear during solving the puzzle)

  • (Optional) Weapon Stack on the ground (pickable item from the ground)

  • Unlockable stage (collecting items)

All of these ideas are still unsettling but this will give you guys the main idea of OUR game !!!

Player Information

  • Health: Points

  • Special ability gauge - Increase as player attack monsters

  • Damage

  • Speed

  • Dodge Cooldown

  • Health regeneration (monster + auto-heal)

  • Ammo

We came up with our protagonist theme and concept art, you will be playing as a cute Japanese female character. The first level will have a variety of simple puzzles.

Stay tuned for more weekly updates!



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