Game
ToriStory

2 months ago

For the bug hunting spot, I don’t really have the time to draw each bug sprite by hand — so I’m thinking of making them actual ‘bugs’ instead, like this. It’s a bit tricky to control, but kind of fun, don’t you think?




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Floyd–Steinberg, being an algorithm that propagates error, is ill-suited for GPUs. So instead, I limited the number of pixels processed per draw and only displayed the already-processed, stable ones. It actually resulted in a pretty interesting effect.

Singing Alone in the Ruins

Hoshi Meguri no Uta by Kenji Miyazawa.

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MY MOD IS BROKEN💦

CRT dream

I'm still working on implementing the save/load state system. Last time the fonts were broken, and now it's the event system that's falling apart

SaveState is starting to feel pretty stable now!

now it's working!!!!!!!!!!!!!!!!!!

Photosensitivity Warning I like the unexpected results that happen by chance while experimenting with shaders. I should take a snapshot.

So thrilled! The supporter list grew so much, I've added a scroll feature! 🎉 HUGE thanks for all your amazing support. Feeling more determined than ever! ✨💪

To better replicate the feel of the PC-8801, I tried tweaking the screen updates a bit. What am I even doing...