So basically I made an INI file. Basically, the system I have now saves your frame to the ini file then when you click load it takes your frame from the ini file and puts you into the frame of the level you saved your progress to. Yeah, this is the first Ease game where you can save your progress!
Next up
Current title screen (Settings box is a placeholder). More gameplay screenshots coming soon.
While waiting for Ease Collection, check out Bimmy: The Black Bull. It is a story-based boss rush game with puzzles, epic music, and tons of secrets created by @MasterGames31 .
Alatus the Moth. Foreshadowing? Probably not, at least for a while. Some more might be coming in the next few weeks or so but don't expect much.
July Devlog (Part 2)
Huggy: Ultimate Edition, a collab game between @MasterGames31 and me, is finished! This game takes place during the Ease comics and contains remakes of Huggy 1-2 using the Huggy 3 engine, Huggy 3, and three bonus level packs made with the Huggy 3 engine.
Cursed centaur...
Winston the Lizard concept (Yes, that's his name). This one is definitely going to be tweaked, I know it can be improved.
The demo for The Speedman has been released!
This is a special #ScreenshotSaturday for Ease Collection because I just did a MASSIVE art overhaul, hoping to overhaul the music and bosses next. My pixel art skills are slowly improving, and hopefully I can improve this even further.
Based on a superhero created by @Vanouper, "The Speedman" (An adaptation of the original Speedman story) will be coming sometime this spring https://gamejolt.com/games/speedman/890055
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