So basically I made an INI file. Basically, the system I have now saves your frame to the ini file then when you click load it takes your frame from the ini file and puts you into the frame of the level you saved your progress to. Yeah, this is the first Ease game where you can save your progress!
Next up
July Devlog (Part 2)
Current title screen (Settings box is a placeholder). More gameplay screenshots coming soon.
The demo for The Speedman has been released!
Winston the Lizard concept (Yes, that's his name). This one is definitely going to be tweaked, I know it can be improved.
Since the Ease Collection DEMO is releasing on December 25th, I want to show off how much the grasslands level in Ease Collection actually improved over lifeless (beyond cursed) void of last year's grassland.
Based on a superhero created by @Vanouper, "The Speedman" (An adaptation of the original Speedman story) will be coming sometime this spring https://gamejolt.com/games/speedman/890055
Cursed centaur...
While waiting for Ease Collection, check out Bimmy: The Black Bull. It is a story-based boss rush game with puzzles, epic music, and tons of secrets created by @MasterGames31
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The Countess Concept.
Alatus the Moth. Foreshadowing? Probably not, at least for a while. Some more might be coming in the next few weeks or so but don't expect much.










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