
For the past few months, I've been dabbling with watercolors.
I'm not going to explain this.
Next up
Some big motions require big animation.
The least I can do is try to get the big motions right before drawing all the other details.
Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.
...let's be honest, I'm a character designer, not a master of hi-res pixel art.
This is supposed to be the backside of a large alien spaceship. It looks too much like a giant escape pod with thrusters. I'm keeping the large tentacles, though.
The release trailer is out!!
1 week until this weird ahh Zelda 1 remake drops. I cant guarantee itll stay around forever knowing the big N but it'll be fun while it lasts!
Watch it here: https://youtu.be/_S0kClRk9Yk?si=DLCUbZ9douKE00MZ
Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.
I'm just gonna use the other frame to indicate the lights are on. No flashing required.
The Legend of Zelda: Oracle of Ages & Seasons turn 25 today! To celebrate this and the 40th anniversary of the franchise, here's a "Oracles" themed showcase for my GBC-themed fangame ⌛️🌱
Whoooooa, we're halfway there!
...in terms of cutscenes.
Resistance is futile.
Here's #kakarikovillage from #ocarinaoftime on the #Organ. #PipeOrgan #cover #vgmusic #zeldaocarinaoftime #zeldaoot #videogamemusic #nintendo64 #nintendo3ds #sheetmusic
Original YT Video: https://youtu.be/AprAtNJ6n6Y
Please like & share if you enjoyed this. 🙂
The DemoBots need graphics for cutscenes, too. Yes, they become a joke as the game progresses, but they're a natural enemy for a robot maid.










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