
Foxy model for FNaJ story mode that im working on
Next up
idk why but i was really nervous about modeling freddy at of all the other models ive done so far, prob cause hes the icon of the series.
A Scurvy Fox stands ready to face ye if ye be wanderin too far in the mall.... Story Mode's making progress, i have two more characters to model and 3 more areas to make.
been fighting this redesign for story mode but finally i got it working if even on a basic level, Jody is a robo wolfy so her snout sticks out a bit.
New poster to accompany trailer
https://gamejolt.com/games/fnaj/677623 i feel this is finally at a point people can try it, though i wouldnt call it done yet, also theres other things id like to add eventually.
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
im just curious what reactions i get from this, I used mangles color scheme (theres a reason)
So for the story mode of my game I asked myself "Why not play as the animatronic?" only plot twist, you arn't searching for the night guard to get her but because shes gone missing...
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
Hmm....wouldnt that be a twist...
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