1 month ago

Freddy Fazbear's Pizzeria Simulator Review (the ending of an era)


After Sister Location hooked me right back into the franchise, I became obsessed once again, buying the books, looking at merch that my parents wouldn't buy me, playing the fangames (I was very sad to hear that TRTF was canceled), and even doing my own writing works. This was the first time I started doing some writing. It was the cringiest shit I have ever written and has been lost to time for my more better works that no one will ever see outside of close friends (I'm scared of making people upset with my works). All of this to say that SL brought me back into the franchise and I was more hooked than ever to see what comes next.

Unlike SL, I was back to checking on ScottGames frequently, wanting to know what the next installment was going to be about. I never did beat Custom Night but I watched Markiplier play it and was hyped for what was next. The return of Springtrap, Ennard roaming the sewers. I honestly thought we would get a game just about the Aftons and... I guess I was kind of right.

From within the new book teasers (which I was also hyped for) I came across this teaser that made me smile.

image.png

Green eyes of Circus Baby, I thought we would be able to see a Withered Circus Baby. Of course, I would wonder how that would be explained, but my thought process was that this was a "Toy Circus Baby" and the Funtimes would get Toy variants... yes I was stupid. I would keep up with Fnaf news sources and would eventually find out about an argument between two websites. Fnaf World dot com and ScottGames.

"You're crowding us"

"Be quiet"

"You can't tell us what to do anymore"

"Yes I can, you will do everything that I tell you to do"

"We outnumber you"

"That doesn't matter dummy"

"We found a way to eject you"

"You would be lost without me"

"Ha ha! Say goodbye to our friend"

"I can put myself back together"

All of this to say that it made me hype. I took it as the soul of Circus Baby and the others inside of Ennard arguing and eventually Ennard being kicked out. Because of my stupid ass, I actually thought that the girl in Circus Baby was Charlie. I don't know if I'm the only one that thought this, but the girl didn't have a name then, and the desk man said stuff about how he created Baby (back then I did believe he was Henry, nowadays I don't) so I thought Charlie was Baby. Either way, I was hyped and hyped for this. Anniversary images dropped with sneak peeks at designs of the new characters and I was more hyped than ever. Hell, the Freddy Files teased it as well with everyone calling her "Freakshow Baby". With that name, I came up with an idea of how I thought Fnaf 6 was going to go.

Springtrap survived the fire and would be taken in by Michael, who finally found his dad. The game would be Afton centric, the other funtimes would be found lying on the ground dead somewhere and it would involve two characters, Freakshow Baby and Springtrap, going around a brand new horror attraction based on Circus Baby's Pizza World and Freddy Fazbear's Pizza. We would get new looks at these versions of Freddy and co and they would be all edgy and monsterous and they would be possessed by Crying Child. It would end with the Afton family being reunited and an explosion to the building, causing all the Afton's to be set free. This was nowhere near what I thought it was going to be. Oh well, I was still hyped for Fnaf 6 nonetheless and I was on the ed-

image.png

Oh.

Well then.

Yeah, I was upset at this, but I thought it was just a troll at first, but when I made sure it wasn't. I respected Scott's wishes... but was sad. I guess we would never get the ending we wanted.

image.png

The fuck is this?

image.png

I thought this was going to be a Freddy Fazbear circus game with Freddy juggling pizzas. I think I predicted Secrets Of The Mimic...

image.png

And now I was back to being sad again. This proved to me that Fnaf 6 was truly gone, no matter how bad I wanted it.

image.png

Well at least we have this fun wacky spin-off. I thought this game was going to be a roller coaster tycoon game, upgrading your pizzeria, raising prices, doing taxes, the works. I thought this was going to be a Fnaf World scenario, but when I heard it was free, I thought it was super cool!

image.png

Well this is cool, it's so retro. You can even design your very own pizza! All you do is be Freddy and throw some pizza's at kids, eventually an evil shadow Freddy shows up that isn't purple. OOOOOOOOOOOOOO SCARY! He'll stop you from throwing the pizza's at the kids, so throw a pizza to stall him and then have the children eat their delicious food.

Well, I mean, that's the ga-huh?

image.png

SCOTT I BROKE IT!

Welp, looks like I'll have to call someone to fix the game. Man, I really wanted to see how this goes and OH MY GOD!

image.png

Little did I know that this game was a secret in disguise.

Freddy Fazbear's Pizzeria Simulator, the correct way of saying it and not "Fnaf 6", is probably my biggest guilty pleasure of this franchise, right next to a game that I will be talking about at a much later date. There are a lot of things I think have a lot of potential when it comes to this game, but there are things that are just... why? It mainly all falls on the main gameplay, in which I will be talking about said gameplay now!

Gameplay:

Office gameplay is always important for any Fnaf ga-

image.png

What the tycoon?

That's right, you aren't guiding yourself from animatronics anymore, you have to build your own pizzeria! Don't worry, Fazbear Entertainment has covered all the boring stuff like taxes, water, heating, etc. But YOU!!! need to decorate, buy props, buy animatronics! Get yourself a brand new chuck e cheese's and make it swell. Of course, this game has a tycoon mode, and it's really fun. You have to manage your own pizzeria and if you want to get a lot of money, spend money to make it. And you aren't alone, introducing... HELPY!!!!!

image.png

AW LOOK AT THE LITTLE GUY! He's here to dance on the shop screen and make everything fun! Helpy has stayed with the series since Pizza Sim and I am perfectly okay with this. The little guy is adorable. He'll dance and he's great. Anyway, you do have to actually worry about what you're buying and placing down. You have liability and even lawsuits to take care of if it happens. Being liable can cause lawsuits to happen easier and if you don't have enough money to deal with these lawsuits... take your certification of bankruptcy and get lost. There are many different endings in this game that don't really mean anything lore important, outside of two.

Mediocrity, don't do anything , don't buy anything, don't place down anything, don't do anything with your restaurant. This does mean not salvaging anything, which I will get to later.

Blacklisted have a liability of 50 or higher and beat the game.

Bankruptcy, run out of money during the lawsuit segments, which I will also get to in a bit.

Yeah, many of endings in this game, which is the most so far. Depending on what you do with your pizzeria, you can expand the floor layout to make it bigger, allowing you to place more stuff and get more money. Now, you do have some stuff to worry about when it comes to the Tycoon. Of course, you have the basic things, health and safety, atmosphere, bonus revenue, but you also have liability. Liability is a stat that you have right off the bat, having a liability risk of three for your establishment. This basically means that the higher the liability, the more the characters can come into the special segments and fuck you up. In order to lower your liability, health and safety is important. Buy things that will ensure the risk of liability or you could add safety to the things that you buy, making the liability risk of those lessen a bit. However, certain characters can be very liable... more on that later.

You also have play tokens. Play tokens are used to play certain arcade games to raise up your score. Your Faz Score will actually give you 100 dollars whenever it hits 1000 points. You can grind in these minigames to earn lots of money. Depending on the game, you can earn tons and tons of money from just one play token alone, or you can grind the basketball game because it's easy to master and you can get a lot of money that way.

When you think you are finished with your restaurant, click that finished button and you are done for the day... WRONG! As an owner, you have important jobs to do while patrons visit your establishment. Yes, people are at your establishment, you can hear music for the ambiance that would be playing outside, you can hear some children too I think.

image.png

Welcome to your cramped ass office. Back to Fnaf 1, your cramped with very limited space and only two vents next to you. Helpy is there though, alongside some new versions of the Fazbear Four, and some... weird black bear character missing one of their eyes... Anyway, you have some tools at your disposal, but your job is pretty simple. You have some tasks to do, ordering supplies, printing out advertisements, and making repairs. You can do these with a press of a button, your mouse button or your controller button, whatever you are playing on.

However, when you do this, you will create noise! You can't be too loud or you will attract your threats. We don't like threats, so you have to deal with these threats. While you can't see them, you can shine your light into the vents. Honestly I like this, I like how you can't see what's coming after you, only hear them. It's scarier, especially with the added voice lines. Not only that, you have a few more tools at your disposal on your computer. You can shut off the terminal at anytime, but you can also use the motion detector. We don't have cameras so you have to use the motion detector to know where the threats are. You also have an audio lure, not like Fnaf 3 where you can only play it in one area and wait a few seconds. You can play it at any room on the map and leave it there for as long as you want. It has a fairly big range but be careful, some characters aren't deterred by it... or they all are. Thanks RNG! I'll have fun talking about you. Motion detector and the audio lure are your friends. Of course, you do have silent ventilation, but no one uses that.

Ventilation is the second thing you have to worry about. In this game, you have to worry about your temperature, if you reach 120 or more, you pass out. So, not only do you have to deal with the oncoming threats that can occupy both of the vents leading to your office at the same time, you also have to worry about making sure you don't pass out from heat exhaustion. You have a vent running all the time in your office, keeping you at a cool 60 degrees. Turning off this fan will have your heat start to go up, but silent ventilation will delay how long your heat goes up. Silent ventilation is a smaller cooling unit that allows you to hear the characters better. The ventilation yourself and your terminal, can be fairly loud. They are attracted by sound, you can shut off both of these, even if you are in the middle of a task. You may think that the terminal can't be too loud and you're right. It's not too loud unless you are doing a certain task. Advertising tasks require you to print out flyers and posters, causing a lot of noise and making it so that you can't hear shit in the vents beside you. These tasks can range from taking a long time to straight up taking a short while, depending on if you get upgrades.

That's right, you can upgrade your equipment in this game to makes the tasks go faster. Like buying high speed internet, which not only allows you to do the ordering tasks faster, but allows your motion detector and audio to run even faster, allowing you to perceive more threats quicker. The 2X printer allows the printing tasks to be slightly quieter and faster, and the hire handyman will make all the repairing tasks go by quickly, and possibly be even quieter than they already are. Upgrading your equipment is essential unless you are going for the mediocrity ending, so if you are going for that ending, don't get the upgrades, anything else, get them quickly. When you are finished with your shift, you can log off and go get some coffee... right after you salvage the animatronics from the back alley.

Yeah, this is the last part of the main gameplay and unless the characters are already inside, you're gonna need to salvage these if you want to get the best ending. The salvage room looks like this.

image.png

That salvage value down there, that's the money you will get from the salvage. You aren't just getting an animatronic added to come and attack you, you are getting some well needed money to start your next day. Which could be very useful if you need to take care of an upcoming lawsuit. You have four characters you need to salvage.

Scrap Baby:

image.png

Have to pull out my pfp for this lmao. Best character in the series hands down imo. She's so cool. I won't be talking about mechanics cause all the characters work the same, but I will talk about the designs. Her lobster claw, the fact that she has roller blades, her now unkempt hair compared to Circus Baby's clean hair, she's such an awesome design honestly. She's also the first character you encounter during the first salvage segment of the game (which is more scripted). She returns and is once again voiced by Heather Masters, who somehow topped her performance from SL in my opinion. This character is awesome.

Molten Freddy:

image.png

Both Molten Freddy and Scrap Baby are the results of the argument within Ennard, with Funtime Freddy now taking control of the amalgamation once Baby is gone. He's now a bigger mess of wires than before, using an old battered Funtime Freddy mask on the face and the base being just a blob of wires. The design is fine and the voice is great. Kellen Goff returns once again to voice Molten Freddy and it's still banger as ever. He is the first animatronic you encounter in the salvage sections once you complete your first night.

William Afton:

image.png

That's right, Springtrap is back. After Fazbear's Fright burnt down, William survived and went out into the world, eventually hearing about this place and making his way too it. I'll talk about that in a bit about that because it's interesting why he went there. Some people don't like this design, calling him a peanut or Jimmy Neutron because of his forehead. But personally, I think the design is fine, Scott was never good modelling humans and under certain lighting, Afton is a cool design. Also no people, his name isn't Scraptrap, it's William Afton. Get it right. PJ Heywood comes back to voice Afton and he gets a lot more than just two speeches (I forgot to mention that PJ voiced Michael in SL fuck).

Lefty:

image.png

Wow a full body, what's the occasion? Well, alongside the other Rockstar animatronics (the new variants of the Fazbear band) you can buy Lefty for a full five dollars, or if you wait a bit, you could potentially buy him for one dollar. He has a major liability risk so be warned. Buying Lefty will immediately add him to your night shift segments and will allow all of the other animatronics to come inside the building. He is the last animatronic to be salvaged unless you buy him, and if you are going for all the badges, you have to buy him. Lefty is voiced by Lena Gwendolyn Hill and her line of dialogue is just shushing the player... thanks Lena.

Hoo boy, a lot of gameplay huh? Not story based like SL, back to basics... the RNG in this game is god fucking awful.

I will say it, I think the gameplay of this game is awesome. Getting rid of the cameras, while a weird choice, makes looking for the animatronics much tighter and a bit scarier as you don't know who is coming to get you, only hinted at buy a warning triangle and maybe a voice line. It's scary not knowing what's coming to get you and how you can be easily ganged up upon. The problem is, you can easily be ganged up upon. I can excuse the silent ventilation because there were times where I actually found myself using it as a viable option to keep myself cool while I juggled dealing with the animatronics. The problem is, the animatronics can gang up on you all at once. There are times where you will have to deal with multiple threats back to back and because of the RNG, you can sometimes just be stuck staying in one vent or just be fucked over because you can't deal with multiple characters at the same time. You still have tasks to do and while you don't have a timer on your tasks, they can take pretty long and can be noisy, attracting the animatronics to you. It's worse than Springtrap in Fnaf 3, but to give that game credit, Springtrap could theoretically do whatever the fuck he wanted to which included listening to you. Here, it's almost a dime a dozen the characters listen to the audio or, if you're room is noisy enough, could leave when the light is shined onto them. And that doesn't help if you have computer ads.

Yeah, in the main tycoon segments, you have sponsorship offers, allowing you a much needed boost in money to buy more things for your pizzeria. The problem with that is the characters are traced, but also they have ads on your computer in the night segments, which can interrupt a task and can be insanely loud, causing the characters to come to your office. You can skip them after five seconds (which is insane because not even Youtube can do that) but it's loud and can attract characters to you. And the best part, you can't look left and right while this ad is playing, leaving you basically defenseless. Computer ads are the worst, don't take any sponsorship offers.

Jumpscares:

The jumpscares of Pizzeria Simulator are... well take a look.

For some reason, these are the only two gifs for the jumpscares but I think this just proves my point. The jumpscares have reverted back to just, shoving their face at you with a loud jumpscare scream. They were originally worse until Scott updated the game so that they have a bit more movement, but they still aren't that good. However, for the first time in the series, you get death lines.

"You should have known I'd find you." - Scrap Baby

"One big happy family!" - Molten Freddy

"I always come back!" - William Afton

and Lefty shushing you because this is a library.

These are the most common of death lines, but there are more out there, some of them even containing lore bits. Which leads us to the next segment.

Yeah I don't have much to say on the jumpscares, they kinda suck lol.

Story and Voice Acting:

I'll try not to waffle on about this one as much... hopefully.

Let's get right into it, this is way after SL and def after Fnaf 3, Springtrap is here, Molten Freddy and Scrap Baby have split up thanks to that little argument they had. What's happening?

Well my good friends, let me tell you.

Once you do that little minigame where you throw pizza's at kids, you are thrust into a scripted salvage segment where you play a tape. The purpose of the tape is to document audio and response times from the animatronics under a paragraph known as "Paragraph 4". That was the build up for this game a bit, Paragraph 4. Once you get scared by Scrap Baby cutting the tape off, you are thrown into an informational video where we ask ourselves, what do we want to do with our lives? And now, we have the main premise of the game. We, the player, are working for Fazbear Entertainment under our very own Freddy Fazbear's Pizza Franchise. Judging from some lawsuits, this actually takes place in Utah, specifically Washington County. The books have taken place in Utah as well so this is just some conformation that Fnaf is in Utah. It is our job under paragraph 4 to salvage the animatronics and bring them into the building, or if we chose too, throw them back out into the alley where we found them. If you choose to, throw them back out into the alleyway where you found them. If you do salvage them and succeed, you get a little voice line from them.

"Thanks for letting me join the party, I'll try not to disappoint." - Molten Freddy

"You don't really know who your employer is, do you?" - Scrap Baby

From these two voice lines, we can gather that Scrap Baby is more aware than the others, knowing that the employer that has hired us is someone she remembers. Molten Freddy just seems like he's happy to be here. Good for them.

However, I never salvaged Lefty so it could be more shushing. But Afton's is... interesting.

"What a deceptive calling, I knew it was a lie the moment I had it, obviously. But it is intriguing nonetheless."

He knows that this calling is a deception, yet he goes anyway? Is he stupid? No, judging Afton's personality from the TSE trilogy, we can gather Afton's overall personality. Afton is a egotist, he is a man that sees himself better than everyone around him, but in the books, William can't love. Because of this, the man's ego is fractured and drives him down the path. In The Fourth Closet, William's goal is immortality. It's clear that with Afton in the suit, Afton is immortal. He goes to the location not because he's stupid, but because he's cocky. His ego is fueling him, I mean, he survived a fire, he can survive anything. Even this trap.

William Afton is a fun character and I don't think I can do him justice with these reviews. https://youtu.be/KQ8uDdcBnM4?si=RtfxpD0sv3lG0JX1 This video does, high recommend if anyone wants to explore the character of Afton.

Well, what about Lefty? What's the deal with him? Well, I did say that two certificates lead to lore endings. One of them is the Insanity ending. The Insanity ending requires you to buy the Egg Baby Data Archive.

image.png

This fucking thing. You use it and if you click and hold your PC's power button (yes, actually clicking and holding the power button like your booting it up in safe mode) you get a speech from someone named "HRY223". In which he talks about regrets he made and how he needs to bring everything into one place. HRY... like Henry from the books! That's right, Afton is here and so is Henry. You also get to see some blueprints while your at it.

image.png

This one is about The Scooper from the last game, showing the first introduction of remnant, which would later be expanded upon. Remnant is basically a fancy way of saying ectoplasm, that's really it. Most ghost movies have it in some way, shape or form. Fnaf has it too and it's called remnant. I might bring up Agony at a later date. But don't let the masses fool you, it's just ectoplasm.

image.png

This blueprint is a device that lures the animatronics to the building. Remote Activated Simulated... Child. Yeah, mimicking children to trick the Funtimes programming into following them... gotta do what's right.

Now before I go to the last blueprint, there is another that I want to bring up. It's in the files of Pizza Sim, but never used. It's brought up in guidebooks so I treat it as canon.

image.png

This is the Molten Freddy blueprint. It namedrops Afton and shows the remaining Funtimes in Molten Freddy and how it is a nessecary element of Paragraph 4. Nothing much here, and I don't know why it was scrapped, but it's worth noting. The Funtimes are possessed.

image.png

This is Lefte, or Lefty. Lure Encapsulate Fuse Transport and Extract. The microphone is a dream wand and if whatever is inside tries to get out, shocks the entire suit. Navigational Sensors to know where it's going, and a bracelet code to lure something close to it. It's interesting, I wonder what it's going after.

image.png

Is that The Puppet's arm in there? Yep, you see it right. Lefty is capturing The Puppet, who is still possessed after Fnaf 3. Now, let's lay down a basis here, what do I think happened? Is the bad ending of Fnaf 3 canon?

No, I don't think so.

I believe that Scott used the first three games simple story as a base and expanded upon it overtime. The story there still remains as canon, The Puppet's mask in Happiest Day fell down slower than the rest, causing the soul to not be put to rest. The other four are set free, meanwhile, Golden Freddy seems to have other plans. More on that next review.

So yes, Good Ending canon, this game is about tying up loose ends and creating Midnight Motorist... speaking of which MINIGAME TIME!

That's right, there's more than just throwing Pizza's, we have some more lore to talk about. I'll keep it brief so we can get to the big ending.

Fruity Maze, you play as a little girl going around collecting fruit. If you collect a certain number of fruit, your time extends. You can play the minigame three times, each time getting progressively worse. From fruits, you collect small dogs on the second round, and the third round... you collect dead dogs. All the while, you see the reflection of a little girl in the background get sadder and sadder.

image.png
image.png

She's just as silly as the ice cream girl in SL, you will treat her with respect.

image.png

... for the remaining moments she has to live that is. Spring Bonnie's first introduction outside of a minigame and Springtrap and the books, crazy. Anyway, Spring Bonnie tells the girl that her dog isn't dead, and that he's over here. Yeah, the third round has a dead dog with flowers and grave stones and if you get close to running out of time, you hear a loud car horn. It's almost impossible to win but I would love to see someone try to win it, that would be insane. Yeah, the rabbit tells the girl to follow him and the game ends. Basically, William Afton lured this girl to her death and judging by her hair, she must be Chica... because yellow hair means chicken.

Midnight Motorist is the next game, if you play normally, you can easily score over 2,000 points. But a keen eye would have you know there is a secret spot in the map that you can go down and go into a secret part of the game.

image.png

You drive down this rainy night and you can get out of your car and interact with this hole in the ground. You can interact with Jr's, which is just some bar and not Fnaf 2 theorists. And you can go home, you can't go in Jr's because you can't be there for some reason. The green guy hates you or something. You go home and you reveal yourself as an orange guy, you go in, meet up with some guy sitting on the couch, you get angry for someone closing his door. Go outside to find the glass shattered and say "Ran off to that place again. He'll be sorry when he gets back."

I still have no idea what any of this means. There are many theories on what it could mean and personally, I think some of them are good and some of them are bad. I won't say anything on them here but just know Midnight Motorist is a long running mystery and it would be hilarious if the racing game revealed to us what was going on.

The last minigame comes from the Security Puppet.

image.png

Yeah, this thing. Expensive as shit and can take you a while to get. With Security Puppet in tow, you can get the final minigame and can unlock the Lorekeeper certificate as well as a special scene at the best ending of the game.

image.png

Yeah, so you have to stop your kid from leaving. The color kid you have to stop is green. Fuck the other kids, green is a cool color.

You go through a few rounds and then the game will show that three kids locked someone outside, and they are wearing a green bracelet!

image.png

She is very silly too. Anyway, we have to go rescue her before something bad happen!

image.png

Oh... she's dead.

Well, I'm sure she wasn't lore important, ONTO THE FINAL ENDING!

Once you salvage all the animatronics or just buy Lefty and suffer the fucking awful RNG of Night 6, you unlock the best ending of the game and one of the best moments in Fnaf history thus far. Scrap Baby will talk to you, saying how this was a gift and that you gathered all of the souls in one place. Now, they can all be complete.

"I will make you proud daddy. Watch... Listen... and be full." - Scrap Baby.

She gets cut off by Henry, who then goes on the most badass monologue ever, explaining that this was basically a trap and none of them never even noticed. As he speaks, the room starts to heat up and we can see ash starting to rise, a fire is happening, again. He also says that this job wasn't intended for us, but we are right where we want to be. Yeah, we're playing as Michael. It's obvious but this pretty much proves it. As Henry goes on, we see glimpses of Fnaf 1 and 2, showing the west hall of Fnaf 1 and showing Kids Cove in Fnaf 2, possibly proving that Mangle did the Bite of 87. We also see the animatronics burning in a fire.

image.png

Scrap Baby is grabbing the doors and she honestly looks worried. She is accompanied by the saying "And to you monsters trapped in the corridors, be still and give up your spirits, they don't belong to you."

image.png

Molten Freddy is accompanied by saying "For most of you, I believe there is peace and perhaps more, waiting for you after the smoke clears".

And then, he delivers a banger line for Afton.

image.png

"Although for one of you, the darkest pit of hell has opened to swallow you whole. So don't keep the devil waiting, old friend."

Henry then goes on to talk about his daughter, and saying how he's sorry for the day she died and how she stuck around to "protect the innocent". Showing glimpses of the Security Puppet minigame and even, and you're not going to believe this, Take Cake To The Children. Even showing The Puppet coming out of the box in Fnaf 2. Charlie's made her way to the games and she is possessing The Puppet. It shows Charlie putting the heads on the four souls and Henry ends his speech, saying this ends for all of us, End Communication.

The rest of the ending is an informational video (all of these types of information videos are voiced by the returning Andy Field btw) in which they say that Fazbear Entertainment thinks it's important for atoning to past mistakes, and tying up loose ends. Because of this, we are not allowed to return and Fazbear Entertainment is... no longer a corporate entity?!? WHAT?!

This is the best ending, a certificate of completion. You get something special though if you get all the minigames.

image.png

A set of six graves, four of them even being like the arrangement of the masks in Fnaf 3. Gabriel, Fritz, Susie, Jeremy... Freddy, Foxy, Chica, Bonnie. The children have been named. Up on the hill is Charlie, watching over them, protecting them. And the grass... well... next game.

Closing Thoughts:

This game has it's problems no doubt. But it's one of the best games in the series just for the story alone. This is what many people consider the ending to the franchise and it's not like I can blame them, this is THE ending to Fnaf, a true conclusion with a lot of closure. Sure, Midnight Motorist exists, but that will get followed up on... eventually. But this game is great, just has shitty RNG. The tycoon is fun, the night gameplay could have been great if there isn't a lot of RNG. The story is a great ending and a send off to this era of Fnaf.

But we aren't done just yet, we have one more game to play before we jump into the big guns. Join me next time as we tackle... Ultimate Custom Night!

image.png

What in the hell is this-



2 comments

Loading...

Next up

Five Nights At Candy's Review (the first Fanverse game Review :D)

Five Nights At Candy's 3 Review (The second best game in the series)

Five Nights At Candy's 2 Review (I don't even have a quirky title for this one)

Ultimate Custom Night Review (a little bow to close off this era)

If you have to include this in your Fnaf Alive AU post, why make a Fnaf AU in general when you can just make an original project.

News flash: Scott Cawthon does not own the name Elizabeth or Charlie, you can use the name for Original Characters as well

PS5 pro funny because it has a lack of a disc drive and the price is insane.

I like me my physical media

ANY SECOND NOW

Which way Western Man

I hope now that all that Twitter shit is said and done HeisenMorg can now be known as the guy who got roasted by Kane fucking Carter.

Deserved honestly fuck HeisenMorg, never seen a more petty dev.

#GJAsks only the greatest of snacks