So let’s start
LISA: Nevada
As of now we’re currently wrapping things up and are looking at a mid July release date for the game. As of now I’m currently working on the last area and party member movesets and their animations. On top of that I wanna make everything feel more lively so there is much more npcs since the demo published a year or so ago.
LISA: the Reclusive
Due to some minor and big changes I’m currently working on the prologue for the game a bit more. This includes a combat and platforming tutorial. Along with adding more depth to the four characters.
Other news
LISA: the Pointless Serpents scroll is in a early writing faze. It will be a medium length game revolving around Anaconda leading up to the event with him in Pointless. More information will be put out eventually but until then that’s all I can say especially since all that’s going on is writing.
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