2 years ago

From now on I will post a weekly progress update on all projects that are public every Monday


So let’s start

LISA: Nevada

As of now we’re currently wrapping things up and are looking at a mid July release date for the game. As of now I’m currently working on the last area and party member movesets and their animations. On top of that I wanna make everything feel more lively so there is much more npcs since the demo published a year or so ago.

LISA: the Reclusive

Due to some minor and big changes I’m currently working on the prologue for the game a bit more. This includes a combat and platforming tutorial. Along with adding more depth to the four characters.

Other news

LISA: the Pointless Serpents scroll is in a early writing faze. It will be a medium length game revolving around Anaconda leading up to the event with him in Pointless. More information will be put out eventually but until then that’s all I can say especially since all that’s going on is writing.



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