Hello everyone. FNAF Engine: Reborn has been pushed back indefinitely. I want this to turn out as a good, usable and light engine. I have done many mistakes in the start of development, and sure I did mess up the UI quite a lot, my only goal is to make it user-friendly. MemzDev has been helping me lately with it. I wish for this engine to have the least of bugs, support special characters in names (Finally) and generally have a lot of power. I'm not sure when it'll release but a video might pop out soon showing its planned functionality. I'm currently finishing up the rewrite so I can start adding more features. Thank you everyone that has followed the game page and joined this server and shown your support. I'm sorry for not being able to release this as early as April of 2022. I hope to not disappoint when the full thing comes out, it will have a lot of cool features I haven't yet shown, trust me! Happy late Christmas and a happy new year! Thank you for reading this text (and sorry for the long paragraphs teehe)
Next up
New logo!!
New UI concepts! Feedback appreciated :3
a button has been added to check if your game has any errors!!
New UI!
Will also support Linux.
Weekly wheel feature! If you'd like your idea to be added and featured here submit the form! (https://forms.gle/XP72Q3UP6HbDRXoPA)
I use Arch btw
toxic run out event codeblock has been added!
this is an example of something you can do with it
what do yall think
be honest i really need feedback for this new UI
guys pacman in fep
WIP load project screen
















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