Game
One Night at Freddy Fazbear's (BETA)

6 months ago

From what i see, the game is actually very fun at the Hard Mode. While normal night is a welcoming atmosphere and gameplay, hardmode is where all the mechanics truly shine and you literally have to act almost every second at what is going on.


We did new changes to rebalance the game thanks to our playtesters and the game now could be at its finishing line of production. Im very satisfied with what we got. Need just much better visuals, animations and general optimization.



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Maybe make the game all filtered?

My most played Resident Evil Games

still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

THIS IS NOT WORTH 20 DOLLA!

Taking the movie into lore consideration is kinda stupid to me, no offence, but i feel like movies should not be even considered to link to thee games lore at all. SO, no, fnaf 2 movie did not resolve anything.

Maybe i should finish my FNAF 2 "reimagined" concept, especially of the building. And make a video about it. Perhaps FNAF 1 place will be first and then this. I have my own take how the building should be and perhaps it's worth to make a video about it :)

My newest purchases. Steam Sales are stealing my money. Now i have noneeeee. So, are these games really good? u played them?

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

locker room done! :D two more rooms left :3

Fnaf 2 reimagined screenshots, just for practice in blender.