Game
Bitsturbed
9 years ago

Full release!


Hey All,

After roughly 2 years of development, and quite a number of months on GameJolt; v1.0.0 is good to go :) Just scraping by my (personal) deadline of 2016!

It contains roughly an hour of ‘average speed’ gameplay if you are satisfied with a single play-through. As well as some new bug-fixes and other improvements.

I hope you all enjoy Bitsturbed! It’s been awesome making the game, building my own engine and seeing people enjoy the end result. It is my first ‘solo’ (thanks to Scott Hunter for his music and feedback) released game, with more to come!

Thanks everyone for your input, kind words and support. This game has laid a lot of groundwork for a number of other projects I’m now eager to get started on :)

So Enjoy!

-TristanD

PS: Development for Bitsturbed will now wind down, there are a few issues I want to continue investigating. But it is now dev complete and I’ll be starting work on the next game, something that has been exciting me for a while now while it’s been in pre-production :)



42 comments

Loading...

Next up

Chiaki Nanami!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Some Shadow boss fight gameplay 👾

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

New Teasers!

Got some fun collectibles in our game, Path of Kami!

A merchant has set up shop in our dungeons. Because where else would you open a general store?

A little modern base i made