To be honest, originally Supr Jamp should have been much bigger game, than it is now, but due to some conditions (some of them you already know from "Farewell" post) it was hugely cut.
If saying about so called "Pre-Prototype" concept, only 10-20% of the ideas made it to the final game.
"Post-Prototype" concept, however, was the final one but still not all of it was used in actual game, only about 70%.
If you're interested, i can share some cut out stuff from the game and about "Pre-Prototype" concept things, that should have been in the game.
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