Stats:
Glassys:
ATK: D4+3
MAX HP: 15
Tanks:
ATK: D4+1
MAX HP: 18
How to play:
First, roll a D6 to decide who goes first. Whoever rolls higher is first. Then, take turns either drawing a card from the top of the deck OR attacking a character on the other team. You can use as many cards as you want in a turn, and still do either of those things. First one to lose both characters loses! If you go 2 turns in a row only attacking, you can not attack for two turns straight.
Cards:
Devil
Roll a D4. One of your living characters take that much damage, you get to choose which one. USE ON DRAW
Cops
Roll a D4. If you get a 4, discard this card and draw another card. Anything else, and you roll a D4 and both of your characters take that much damage. USE ON DRAW
Rock
If you attack the turn you use this, you do an extra D4 roll of damage.
Helpful Doggo
Add 2 damage to all your attacks. PERMANENT
Clone
All the damage you deal is doubled. PERMANENT
Gift Card
You can trade in this card for 2 more cards.
Cheeseburger
Heal 1 D4 of damage to a living character on your team.
Edible Dice
Roll a D6. This is how much you heal a character on your team:
6=4
5=3
4=2
3=1
2=-1
1=-2
For the negatives, it means you're taking damage.
Blank
You just wasted your turn sucker
Stuff For Suffering
Both of your characters take 1 damage, then you draw another card.
Salad
Heal all living characters on your team to full health.
Electricity
Revive a character on your team to half health.
Tiny Clone
All of your attacks do an extra 1 damage.
Thief
Remove all permanent effects from the other player, then discard.
Anime Fusion
Remove both of your characters from the board, and then get your team leader and put him on the board.
Glass Leader/Shardman
MAX HP: 25
ATK: D10+8
Tank Leader/Invinciboy
MAX HP: 35
ATK: D10
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