Just wanted to talk about how the Android port will look like.
Recently, i've gathered information and extensions for the game to work and look like just like in PC, and i've got real good luck! i even will include perspective on it.
It also seems i found an alternative to Looki's Channel offset that could work in android, i am not sure but im gonna try it once i get into that. (If you don't know what i mean, i am talking about the camera's RGB Offset effect, you know, the red, green and blue auras around the renders.)
That's all i wanted to talk about, also, the recode has been going real good and i am really excited to release it.
-Chiro
Next up
Upcoming 2.3.1
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theres a teen in my condo that has a syndrome that makes him talk just like this lmao
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theory
while playing cs 1.6 i found la creatura
it's you again
we are aware of this by the way, i apologize for the blue outlines but Blender 2.79 is a nightmare to work with when it comes to Mist. We just wanted to only use Blender to render the characters, but it seems we may be forced to use other tools too :/
sharing some cool 2.3.0 stuff










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