Next up
a few in game screenshots
Feature Addition:
I added scaling turrets, so not only will higher ship tiers get damage multipliers, but the turrets themselves will get bigger (more barrels). This means damage will scale exponentially as large ships get summoned into the game
Balancing is hard... so I've started using spreadsheets
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
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