Game
Scrapshow (Scratch)

















3 years ago

Game got corrupted and lost everything besides characters lmao so heres a shit ton of pictures.


I had heaps planned for the game even tho its just a scratch game, it was gonna be my last so i wanted to add as much as i could and try to add alot of gameplay but ah well >:)

It was gonna play out similar to sister location except it was just 1 huge night, so basically it had stages, for example 12 - 1am would be you sitting in an office defending against whoever was active and your goal was to download files to progress through that stage like fnaf6. Then for the second stage you would eventually travel through vents or something and inside the vents you would need to defend yourself against one of the animatronics that would use vents as a way to travel through the entire building, (It would've had more gameplay but i didnt reach this point) Then you would end up in a second area, not sure what the gameplay or goal for this would be but you would still defend against a few other animatronics underground in a sewer type area, where some rejected characters would be most likely. this would count as 2 and 3am. After this you would travel back most likely through a vent or muddy tunnel (Where the mole character would be) and have similar gameplay to the vent sequence, then into an elevator back up to where you began the first stage, this would eventually add up to 4am and now you would begin the last part of the game, where you will now have to face all the characters you encountered through your run and you will have to survive until 5am. After you reach this point, stuff will begin to change and the tasks you did before and stuff you gathered from previous parts of the game will come into play and you start trapping, destroying and burning characters on the cams or something like that. For the ending i was planning to have the player escape back to the elevator to go further up and that would be the safe point - This was mostly just a concept i wanted to stick with but its fine. A bit too much for a scratch game but i wanted to do it and see how far i would get lol

2
1
1


20 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.