Next up
So here's a video of the jog animation I pieced together using Sonics spritesheet (credit to The Spriters Resource for holding probably 1000s of spritesheets)
Engine is GameMaker Studio 2
Little look at what I've been up to over the past months / year(s) last I gave any updates.
Got A LOT of Bloodwrath made, more than any previous builds.
It's being made internally among friends, some new additions are planned :)
Announcement from the game's announcements page as well as what needs to be done
Hm, what's this mysterious envelope doing in Bright Hills
Just realised you lads on GameJolt haven't seen anything so
Here's the Death Static effect for when ya die, given I'm the only one doing the programming things will be made pretty slowly - very fast [depends what I'm making]
- Audio from "rooms & doors"
We are under attack!
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
0 comments