Yes, I am delaying this game, but it isn’t entirely my fault. It’s partly my fault because when I usually use the computer, I don’t work on this game. And when I do, it’s usually in small bursts. But the other problem is that my brother just got his wisdom teeth out, and he’s been hogging the computer all day, every day. So it isn’t a stretch to say that I’m lucky if I do get to use the computer. And while I do have the map done, I still have to work on one last phantom battle, Act 2, good and bad endings, and most acheivements. But once I finish the last phantom battle, I will allow people to beta test, which is something I was going to do for SFRT 2, but didn’t do. Mainly because the .zip file was over 25 MB, which is the limit for how big an attachment can be for an email. But since I’m sure that the file for SFRT 3 will be a smaller file because it doesn’t contain all the sound effects that SFRT 1/2 did, so people can beta test. Just be a patient pickle, ‘cause we still have a bit of a way to go.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Just a Pico sprite
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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