Game
Mafiatale | Just Business.



1 year ago

> Game Log 6

(engine shit)


Hello everyone I don't have much to show you this game log but let's get started.

First of all, gundamyte v3 is almost finished and is sure gonna be a banger and the trailer theme for the animation is almost finished (still no animator rip). Also, the whole OST is being reworked.

Alright, the most important thing is now that the engine is complete and that means we can start by actually coding the game, we of course need to complete some sprites as GZ is grounded atm and until the end of July productivity is gonna be low due to school.

Above is the chain mechanic, it splits the box in half and hurts and slows you if you touch it. It's at an angle because this is just a preview i made in scratch but it will be straight in game. We also have some other attacks, mostly mafia-styled planned out. No gaster blasters, this is a unique sans fight.

I also found the old sprites for the game that went kaboom on the old spriter's laptop. This is such a relief that we don't have to waste our time redesigning this cause they were pretty peak and nothing could replace them as they were.

Thanks for sticking with us as we will give you the UNDEREVENT results in a game log or two. (We will still be doing the trailer even if no UNDEREVENT to try to hype the game).



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> Game Log 5

Not really much happened this month, due to me having other projects, rather than this one. We have this cool chara and frisk tho. Sorry for posting on the 18th as we had a slow month

Game Log So, we have got a new OW spriter and he has finished the frisk base

Also, we have finished our sans sprite with our new spriter. (and it's animated) we also did p2 but u gotta wait

> also we are doing regular game logs rn every 18th

Sun 18 Sep

🦴🦴🦴🦴🦴🦴

It's my birthday!

Artwork by @Booster-Sznich

DELTATRAVELER - v3.0.6 Update

New sprites!

Made by @Booster-Sznich

We're back...

Happy father's day

> Game Log 3