Game
Five Nights in Your Dream (CANCELLED)
7 years ago

Game Mechanics (Apology to JSalemiii)


Okay, I’m 2 days late for this… Now before I start, I wanna apologize to JSalemiii for talking like an asshole last devlog and not telling him about what’s going on with FNiYD. Anyway, onto the game mechamics for those who want to recreate the game.

PANIC - Just like in POPGOES, there was gonna be a HUGE panic bar. But unlike in POPGOES, you can’t calm down again. It’ll act more like the exposure meter in One Night at Flumpty’s 2.

POPGOES - You need to find him, when you do, quickly use shock to make him go away. When he sees you, your panic bar will fill up. It will fill up faster as the week goes on.

Blake - He will be in one of the channels and try to put as much static to your TV as possible. To make him go away, find him and turn the brightness down to it’s lowest setting. But doing this can cause POPGOES more active since he can see better in the dark.

Stone - He will run across the screen, turn the TV off when he appears. If you fail, your TV will become dark and only you can turn it back to it’s regular brightness level.

Morse - He will hide throughout the channels. When you find him, stay in the channel until he leaves, if you don’t he’ll scare you and make you panic for 5 seconds.

Next devlog will be about the lure of Five Nights in Your Dream, Five Nights with Flashbacks, Five Nights of Investigation and Five Nights at Polly’s. Stay tuned and sorry for being 2 days late to this and sorry for cancelling the game.



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