Game
Fallen Humanity: The Disorder (WIP)
6 years ago

game starts with a playable like tutorial in which your walking your dog near a forest, theres a large flash and then you turn around and proceed to get pushed back by the shockwave, a piece of debris strikes your arm and a tire hits you. Knocks you out.




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Start of art on W's Shop. The finished sprite will have some cool stuff hanging around ;D

Placeholder done for the Player's (Red/Ash's House). I think it looks pretty damn good (I also havent done windows yet so yeet.)

concept working of W's Entrance to her shop. #Story #StoryRPG #ActionRPG

Lab is placeholdered, on to route 101!

Difference between not using reference photos (in blender) (1st photo) and using reference photos (2nd one)

I'm happy with it. On to Scyther!

Pallet town finished (PH WIP)

Didn't get much done today, needed to catch up on sleep. I did do concept art of the Staircase area of the hub though :)

We have fences and signs :D Houses Next, second pic is what it used to be

the map has changed. No spots are labeled yet.

The Courtyard where the characters hang out when not on missions is done!