Game
One Night at Freddy Fazbear's

22 days ago

Game will have optional gameplay tips displayed after death. These can be enabled in the options for those who want to know better how game works. For the Hardcore players it will be turned off so you can discover how the game works without these.




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Started sketching some stuff for possibly WHISKERS remake game. Again, doubtly we could really make it, tho i have already alot of plans and how the game would play out. Its just we gotta model and then figure out how to code into UNITY

No we did not have AI voice in the game. We had our @BaruchBelmont voice actor from Bloody Nights to return to make this new character called Vincent. We tried to make Vincent more menacing and uncanny like voice, ghostly. Turned great BUT

Its funny now that i can now zoom on him lol. New built will be just different and hopefully better. More like FNAF 1 + FNAF 4 now. Best of both.

Final UI basically. Gonna stick with this layout from now on.

Recoding absolutely everything. So this is the new office look, not final but very close. of how it could look in the final version of the game. Everything is wip so ofcourse some things will improve abit. Raw but interesting. Your thoughts about it?

Some more progress on the room im making for my original game. #wip

Posting more of my work now on other social medias. Please follow me there if u wanna keep an eye outside GJ too

So, the direction of the game now goes to be making this into FNAF 1 + FNAF 4. Similar how TRTBN kinda was but more dark and eery. Now the jumpscares will happen out of the doors like TRTBN does with 2.0s. Cameras will be alot more important in some areas

Im gonna post ALOOT. So Get used for my yapping on GJ. Anyway, i will slowly show how each camera may look. Dont mind the writing of the camera name, that will later ofcourse change :P

Thanks for the feedback. Open Beta finishes 27th, while the updated UI and sound are coming to the final version. Above is not a trailer, but how the Camera visual will most likely to look when finished. Thanks for playing.