Game
Neptune Quest 2: Ultra
6 years ago

Game world map has been completed; towns and dungeons are in development. UI and battle system concept are decided; coding battle system functions is in process. Expect this game to behave much more responsively than its predecessor!




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Chapter 2 will introduce a new feature - bug catching!

"Bug catching?" I hear you ask; "Will it serve any real purpose?"

Well ... why not have a look?

Chapter 2 progress is coming along swimmingly; one more map to design and all need polish, scenario stuff is decided, enemy set in the works, dialogue needs writing, and chapter's new game mechanics need programming.

Look forward to Chapter 2!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Family band complete!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname