added object categories
fixed you being able to set an object's mass to 0 or a negative number
added some debug information that goes into the console
added a static property to teleporters
changed at what distance teleporters play their opening animation
added a scoreboard object
changed the way the delete button in poppet max works (will always support any new objects)
pressing the edit button now reverts the level to its state before playing
fixed note block object's collision
updated the tutorial
fixed a bug where the poppet max (and the poppet) would stop functioning after going into a level
Next up
this is the oldest video footage of this game ever taken
it might've been recorded in v0.3.0 or something (way before the game's eventual release)
character switcher...?
holy shit
level contest announcement
earliest version of mint
long-awaited feature
unfortunate
modding.
very important image
0 comments