Gamejolt has been a platform i used for quite a lot longer before i made an account, i love this platform and met some really creative people on it. However with the recent collaboration of Gamejolt and an NFT company I am now heavily disappointed by the choices of Gamejolt.
NFT's not only hurt our planet by requiring more power from computers to make, but also hurt artists by trying to make their art seem worthless. And with Gamejolt being a platform AGAINST twitters/x's decisions and being a place for all creative artists, developers, and more, its so confusing why they would go ahead and think this was alright.
I, if it wasn't obvious, am very much against the idea of NFT's and don't want to be anywhere near the idea of NFT's or supporting them. However this is Gamejolt, its where I host the pages for my games mainly as its a great social platform to communicate updates through. So for now Louder is remaining on Gamejolt and will release on Gamejolt, as for my next game Overload (which I plan to talk about its official title, subject manner, and age rating on a later date) It will be getting updates here and potentially only releasing on Itch.io unless Gamejolt actually gets their shit together.
Next up
a very itty bitty snippit of the death screen
look at me now.
not sure if i posted this but there was a godot testing period to see how the game would look in a 3d engine.
i pray for anyone who does this mode but heres this
Showing off the reduce flashing lights setting, if its a bit much tick this box and the flashing imagery tones down!
Yap and Yap
look.
these character inspiration things except its whats inspiring Louder
getting back to work soonish, heres a greybox of a camera as an apology for the lack of updates
drawing.
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