Gamejolt has been a platform i used for quite a lot longer before i made an account, i love this platform and met some really creative people on it. However with the recent collaboration of Gamejolt and an NFT company I am now heavily disappointed by the choices of Gamejolt.
NFT's not only hurt our planet by requiring more power from computers to make, but also hurt artists by trying to make their art seem worthless. And with Gamejolt being a platform AGAINST twitters/x's decisions and being a place for all creative artists, developers, and more, its so confusing why they would go ahead and think this was alright.
I, if it wasn't obvious, am very much against the idea of NFT's and don't want to be anywhere near the idea of NFT's or supporting them. However this is Gamejolt, its where I host the pages for my games mainly as its a great social platform to communicate updates through. So for now Louder is remaining on Gamejolt and will release on Gamejolt, as for my next game Overload (which I plan to talk about its official title, subject manner, and age rating on a later date) It will be getting updates here and potentially only releasing on Itch.io unless Gamejolt actually gets their shit together.
Next up
it doesn't feel real
#WIPWednesday Ghostlight - LOUDER MIX (Work in Progress) Original by David Szymanski Mixed by VeniaDev
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Work on Louder or grind more Black Ops 7 camos
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
BTW, the style guide will be public once the game releases. It would be nice to let people go through what the games style is being worked around!
LOUDER is going silent for awhile.
While I wasn't really on 2 Reconstructed for much other than making a camera system, @AverageFranDev
and @RadioOfficial
were great to work/talk to during the time I was working on it. I hope everyone on the team goes on good paths in the future!
Gamepage overhaul tomorrow..new gameplay screenshots coming later..










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