Next up
Fine, here are screenshots from demo 3.
Now can you all stop asking how far into development demo 3 is. As demo 3 will be out when it is complete and up to my standards
New UT animation coming this week. ( This animation will reveal a major addition to the story of the game )
Well the game will be 3D again. However unlike other infinity engine games, the game will be reliant on momentum. ( In fact, I deleted the code for the boost so that I can focus on making sonic control the way I envision the adventure controls being)
Random frame from the intro of Sonic Adventure
Some camera angles
Oh yeah. This game exists. ( Small video of a WIP for Ver 2, also I don't know the minimum system requirements, but it will be recommended to have a RTX 5070 for the best visuals ) Also development moved to Unreal Engine 5.6
Because I'm in a good mood. I'll showcase the first of many chases in Underwater Ruin. ( Not everything is done yet as there are a few effects missing )
Short teaser for UT Rework
Did a test animation to see how well I could animate classic sonic
Knuckles move set will have more combat options than just a punch.
( Still a WIP and stage is a test stage, not a actual part of Knuckles survival rout )











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