Today I worked on “extra” features to add on to the game. The left route has been fixed and hooked up plus a new choice toom. Tomorrow I hope to get, both the middle and right route back together. Still a good amount to do, but here is a little percentage thing
Characters: 100%
Enemies: 85%
Weapons:95%
Music: 30%
Areas: 70%
Story line: 80%
Total progress about 55% complete
Next up
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Levels' maps.
it happens
Some Shadow boss fight gameplay 👾
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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