Today I worked on “extra” features to add on to the game. The left route has been fixed and hooked up plus a new choice toom. Tomorrow I hope to get, both the middle and right route back together. Still a good amount to do, but here is a little percentage thing
Characters: 100%
Enemies: 85%
Weapons:95%
Music: 30%
Areas: 70%
Story line: 80%
Total progress about 55% complete
Next up
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Only true badasses may pass! #conceptart #art #gamedesign
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
ooh yes..










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