Today I worked on “extra” features to add on to the game. The left route has been fixed and hooked up plus a new choice toom. Tomorrow I hope to get, both the middle and right route back together. Still a good amount to do, but here is a little percentage thing
Characters: 100%
Enemies: 85%
Weapons:95%
Music: 30%
Areas: 70%
Story line: 80%
Total progress about 55% complete
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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