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404: Past Not Found
9 years ago

Getting closer


The first area of the game is getting pretty close to being finished. Once that’s done, this may actually go from a devlog-only game to an early access one, since I may actually release the first area as an early demo. :)

The first area is getting a bit closer to being done than I initially realized, really. I guess I was expecting it to be longer, but then again, it’s basically just a tutorial area, so that probably has something to do with it.



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...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

The plan going forwards

More graphical improvements (Note: Image is scaled up quite a bit, click on it to see it at the original resolution. Also, for some reason, it thinks I uploaded two images.)

A new boss has been coded!

Graphical improvifying

Sometimes, you've just gotta stop and smell the flowers, ya know?

Camoslider's lighter-armored, faster-projectile "cousin", the Camoflyer

Working on a new boss battle...

They say the third time's a charm. Well, here's take 3 on the player sprite... consider it graphical improvifying phase 2.