Figured I’d post another quick update on progress, since things are starting to actually come together.
The first big development is that now the first jumpscare-able animatronic has been added in. I’ll still need to hook it up to a game over, but he gets from point A to Point B pretty smoothly. (He also still retains his in-cam and doorway animations, so I call that a bonus.)
The other big thing to say is that I’m also starting work on a proper trailer. I don’t have any set dates for when it’ll be ready, but I’ll keep you updated when this changes.
(Also updated the game’s thumbnail and header to their near-final states, if you didn’t notice.)
That’s about it for this quickie. ‘Till next time!










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