Game
Five Nights at Possy's: Rebooted
9 years ago

Getting Hostile...


Figured I’d post another quick update on progress, since things are starting to actually come together.

The first big development is that now the first jumpscare-able animatronic has been added in. I’ll still need to hook it up to a game over, but he gets from point A to Point B pretty smoothly. (He also still retains his in-cam and doorway animations, so I call that a bonus.)

The other big thing to say is that I’m also starting work on a proper trailer. I don’t have any set dates for when it’ll be ready, but I’ll keep you updated when this changes.

(Also updated the game’s thumbnail and header to their near-final states, if you didn’t notice.)

That’s about it for this quickie. ‘Till next time!



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I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Suppose it was about time that some of these skills got a little extra kick.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

It is almost time...

Yeah, we're doing this.

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That time of year again.

First signs of danger.