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I made this little game to combine FNaF with retro low poly aesthetics. https://gamejolt.com/games/isnt_it_a_pity_fnaf/911992
In the game, you have to survive until 6 AM; it's just one night, but the difficulty increases every hour. You can move freely around the office, the game is a first-person 3D experience and is developed in Godot Engine. Game: https://gamejolt.com/games/isnt_it_a_pity_fnaf/911992
hey! i recorded a quick gameplay to show you what the gameplay is like. sorry for the weird player movements, i can't use the keyboard and the touchpad at the same time.
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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