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I made this little game to combine FNaF with retro low poly aesthetics. https://gamejolt.com/games/isnt_it_a_pity_fnaf/911992
In the game, you have to survive until 6 AM; it's just one night, but the difficulty increases every hour. You can move freely around the office, the game is a first-person 3D experience and is developed in Godot Engine. Game: https://gamejolt.com/games/isnt_it_a_pity_fnaf/911992
hey! i recorded a quick gameplay to show you what the gameplay is like. sorry for the weird player movements, i can't use the keyboard and the touchpad at the same time.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Demonstration of the spells and their effects :)!










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