It was a tight deadline and I only just made it with 2 minutes to spare. I’m glad I had the opportunity to make something as interesting as this and get taken totally out of my comfort zone.
That being said I find it hard to market or spread the word about this game without giving away the core concept. Something I feel should be discovered by the player themselves.
There is a major bug that cuts the game in half, which I’m working on fixing. Even without the second act I feel it still demonstrates a really interesting concept which I hope everyone enjoys. I’ll release an updated version soon which will hopefully address the bug and smooth the corners a bit.
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