Next up
Our game, Reed The Robotanist, is out NOW! We worked hard for the past few months making Reed, and we're really happy to show the world what we've made! You can check it out here: https://gamejolt.com/games/reed-the-robotanist/597007 #indiedev #gamedev
The first 3 areas of our game have been greyboxed Overhauled the UI Added In-game Ipod Storyboarded Cutscenes We have the main characters' UI portraits completed Currently working with artists for music, its going well :) Playtesting is also going well :)
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
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