8 months ago

Godot keeps crashing. Help. Any settings that might help here?


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Look at ya boi merging two cylinders with ease

It's always good practice to make the collision of enemy projectiles thrice as big as the graphic itself, as to not underwhelm the player and also extend the playtime.

Update: this is all you get, haha suckers

I hope you're ready to avoid fish.

Look.

I'm lazy.

I'm a lazy cow.

What do you want from me?

Only the mightiest of asses can seat itself on that seat!

UPDATE: THEY LET ME PET SIMBA

What if when you die enough times, you get a rage quit option where the game just closes after a horrendous scream

I hope at some point I can stream working in Godot, because I could need some active backseating. How would you make this more simple?

Edit: Last line is supposed to take from modulate.r as well

Hola