the blue rectangle is a level transition object i forgot to hide
Next up
i made this system to test boss animations ingame and it gave me an idea
get protogenned
to simplify level design i've created this object called an array (the yellow grid)
"oh no! this is the part where he default dances!"
here's this side path that looks cool to go for after you come back through this room
i got an idea: to activate debug mode you have to find this image in the game's files and vertically flip it
fluffy boy
when you don't feel like writing actual lyrics:
just cooked up this new track












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