Game
MLG Game NEXT GEN
8 years ago

Going to continue development soon


So, I am lazy AF and i haven’t continued development for months now.
But I haven’t canceled development of my game.
I am right now doing my final exams, but after that I will continue development. By starting completely over.
The code I’ve written for the engine is not only a mess, but it is also inefficient af (seriously, my engine could only handle up to 40~50 projectiles before taking a shit and slowing down like crazy on a I5 processor)
So I’m not only going to switch around my rendering method, but also switch the programming language. I’m going to switch over to VB.NET for better compatibility and better performance (I can address more RAM and I can make use of multicore processors).

I’ll update you when I have rewritten my game engine in VB.NET!

-CrazyVito11



0 comments

Loading...

Next up

Sneak Peak :)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

Path of Kami, running around the shrine area

Coming Soon...

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)