Game
MLG Game NEXT GEN
8 years ago

Going to continue development soon


So, I am lazy AF and i haven’t continued development for months now.
But I haven’t canceled development of my game.
I am right now doing my final exams, but after that I will continue development. By starting completely over.
The code I’ve written for the engine is not only a mess, but it is also inefficient af (seriously, my engine could only handle up to 40~50 projectiles before taking a shit and slowing down like crazy on a I5 processor)
So I’m not only going to switch around my rendering method, but also switch the programming language. I’m going to switch over to VB.NET for better compatibility and better performance (I can address more RAM and I can make use of multicore processors).

I’ll update you when I have rewritten my game engine in VB.NET!

-CrazyVito11



0 comments

Loading...

Next up

Sneak Peak :)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

not the greatest house, but it's a house! :D

2d lighting experiment

Some Shadow boss fight gameplay 👾