Next up
5 reasons why great #uxdesign is critical to boosting player engagement with #UGC - https://mod.io/blog/how-great-user-experiences-can-boost-engagem… #gamedesign #gamedev #indiedev #modding
Join us at #Microsoft #GameStackLive, April 20-21 and learn more about the future of #UGC on #Xbox, PC and beyond! 👉 https://mod.io/blog/join-us-at-game-stack-live-this-april-20-21s…
We have updated our Unreal Engine and Custom SDK to version 2.0!
We'll be at #GiBizLiveOnline next week, April 14-16. Come chat to us 1-2-1 about the future of mods and #UGC as a service 👉 live.gamesindustry.biz #gamedev #indiedev
Hypnospace Outlaw, just dropped their modding update - powered by mod.io of course! The entire game can be modded, from wallpapers to zones, cases and stories. Grab the mods: https://hypnospace.mod.io and game: https://mod.io/blog/hypnospace-outlaw-modding-update
Fromto: Toy Cars in Hell is out featuring a level editor powered by mod.io so you can make insane race tracks live with tricks, doors, fire, rockets, ufos and more!!! Check out the first few tracks here: https://fromto.mod.io
A Unity Game called Bridge! 3 just launched with a mission editor. It is a cool bridge building 🌉 physics game using mod.io to power it's mod support https://bridge3.mod.io
I'm going to be at GDC, if you’d like to meet - reach out!
Tabletop Playground (a digital boardgame maker built in UE4) just launched a creators-only beta on mod.io. Interested modders can apply to get a copy of the game to start creating ahead of it's 2020 launch: https://tabletopplayground.mod.io
We're excited to announce that industry expert Andy Swanson has joined mod.io to lead our business development & marketing strategy: mod.io/blog/andy-swan… #marketing #businessdevelopment #mod #ugc #gamingindustry #gamedev #gamedesign
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