4 months ago

gonna be real for a sec, im kinda scared for the future of my fangames.

I love how they're getting higher quality but also in return they take longer to make.

(read article)


not to mistake me for missing the time I made slop, I mean games like red abominations.

games like that are really good but didn't take a lot of time to make.

While games like Night with cabin face family 2, which are also good, have a type of quality that means it'll take longer to finish them.

I dont wanna rush my projects or anything but I feel like I'm starting to dread the fact that each time I work on a project, I procrastinate about how long it'll take to finish them.

I'm I overthinking or have I just worked on stuff for too long?

Has anyone got any advice on how to handle? would mean a lot.



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Teaser #1

I finished Freddy & Chica today, so much winning as Juan would say.

anyways there's only 3 characters left to code & then the framework of the game will be done, then I'll work on the menu & tease that at some point.

Fredfred 2 now has a android port! sadly the secret cutscenes had to be cut as they would not work on android. This is abit of an issue for future plans of mine but I'm sure I'll find a solution around it soon, anyways enjoy!

Announcement.

This game killed a FRANCHISE, the wiggles cannot recover from this

Replayed Project Readjusted 3 (2.2.2), this bringed back memory's to me. I remember when the first version of the game came out with the original camera renders, god I remember being so angry I couldn't tell where Busted was lol.

Fun facts about this game & it's development! (read article)

[CLOSED]

AE 2.0 Photo Negitive Mickey

The Submissions have ended, I sadly had to end it very early due to some posting stolen art & I frankly didnt wanna deal with that.