2 months ago

gonna be real for a sec, im kinda scared for the future of my fangames.

I love how they're getting higher quality but also in return they take longer to make.

(read article)


not to mistake me for missing the time I made slop, I mean games like red abominations.

games like that are really good but didn't take a lot of time to make.

While games like Night with cabin face family 2, which are also good, have a type of quality that means it'll take longer to finish them.

I dont wanna rush my projects or anything but I feel like I'm starting to dread the fact that each time I work on a project, I procrastinate about how long it'll take to finish them.

I'm I overthinking or have I just worked on stuff for too long?

Has anyone got any advice on how to handle? would mean a lot.



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Next up

Save System has been coded in, so that means testing will begin soon. game still far from finished tho, sorry :p

i need to complete my quest, NOW!

Alright this'll be the last showcase I do for now, the project will soon be announced via a small trailer & finally receive a page then.

Please keep in mind lots of stuff you see right now is still wip or subject to change.

FNaTAS 4 Classic for Mobile is Live!

-Purely optimized and compressed

-Added Perspective Effect

-Added a bunch of stuff to the main menu

quick devlog

Lads, we're finally getting another peak trtf 4 remake

https://gamejolt.com/games/malos-trtf4/981563

For anyone curious, this is my favorite fnaf fangame of all time. It was a little hard to get into it at first but once I got a hang of the mechanics I couldn't help but fall in love with this game.

https://gamejolt.com/games/fnatp-official/867846

@ChezRabbit Here's a Brownie redesign, which was originally just supposed to be fan art of the original design but ended up turning into a whole redesign. It was pretty fun to put together.

Toastie

Devlog #2 - Almost there + Thanks for 100 Follows.