10 months ago

gonna be real for a sec, im kinda scared for the future of my fangames.

I love how they're getting higher quality but also in return they take longer to make.

(read article)


not to mistake me for missing the time I made slop, I mean games like red abominations.

games like that are really good but didn't take a lot of time to make.

While games like Night with cabin face family 2, which are also good, have a type of quality that means it'll take longer to finish them.

I dont wanna rush my projects or anything but I feel like I'm starting to dread the fact that each time I work on a project, I procrastinate about how long it'll take to finish them.

I'm I overthinking or have I just worked on stuff for too long?

Has anyone got any advice on how to handle? would mean a lot.



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Okay so ya'll may or may not be getting the game on friday, if not sooner.

Yeah it just kinda hit me out of nowhere how little there is left to do before its ready lol.

will do a proper post about it soon as well as update the gamepage

I know no one asked but yes, Smiley's redesign was literally based on this gif lol

#spawnday 2 years wow

Patch ver 0.1.1 (read article)

Canceled project

I've been waiting SO long for this to go on sale, im gonna have such a amazing weekend this week

I can't believe we have the actual scrapped models from 2016 now, this is so sigma.

This gif isn't mine btw, it was made by @Disamol lol.

I'm currently finishing up someone's AI. I only have one more character's AI to go, and then I'm free from what was probably the biggest hurdle holding me back: making the AI. Everything else should be easy after that.

Remember y'all, the game is coming out this Friday! As promised, I have added new screenshots to the gamepage, which finally meant I could get rid of those super outdated ones from when the game first started development.